Great news for all Star Wars Commander fans out there! The Dandoran Conflict campaign is finally launching in the game – the screenshot I took showed that there are 4 hours left before the limited time campaign kicks off. Right now, all that we have is the countdown timer and just a few hours left to prepare for this campaign – and hopefully we’ll be able to complete it as soon as possible.
[UPDATE:] The Dandoran Conflict is here! Scroll down for Mission guides and all info!
Right now, I have no details about this since, well, I haven’t played it, but I will update this article with tips and tricks for the Star Wars Commander Dandoran Conflict as soon as the missions start and I (hopefully) complete them. If you have any tips and tricks of your own, please use the contact page to send me an e-mail. Any help is greatly appreciated by myself and the Star Wars: Commander community.
And until this starts, make sure that you upgrade your barracks to the highest level possible and also research the troops that you have unlocked to the maximum possible level. We don’t know what to expect just yet, so the better prepared we are, the bigger our chances of actually completing this campaign. So stay tuned!
OK, so I am back and will start to post updates here on the Dandoran Conflict. We’ll start with an overview of this great campaign which is way cooler than anticipated. Our goal is to complete missions (a lot of them) and earn Campaign Points that we can eventually spend to unlock a brand new unit: Vanguards in the case of Rebels and Shocktrooper for the Empire. You can spend the hard earned Points to purchase extra units to aid you during the campaign, but I would strongly advice against it: instead, save all your points to unlock the new units (they require 6,000 points) otherwise you’ll see them gone in your game. We all have 4 days to complete this great campaign.
Now, let’s move on to personalized guides for each of the missions in this campaign. Please have in mind that I am playing as the Rebels and the campaign might be a little different for Empire players. However, I do believe that the bases that we have to attack are similar: please confirm or deny this if you play the Empire.
Please note: This is a work in progress and I will keep updating this as I complete the missions. If you have any tips and tricks, please use the Contact page to help me out with the guide.
Star Wars: Commander Dandoran Conflict Mission 1 Guide
This is a fairly easy to beat base. There are four towers to take down, but the base itself is spread over the map. My strategy involved using 6 Wookies at first: I launched three near the opening in the walls to take down the Turret guarding the HQ, and three more for the upper right corner. As soon as the first turret was down, I sent in 10 troopers to start cleaning out the mess. I also wanted to make sure that I can beat this and sent Chewy into the game as well, but I really believe that this mission can be completed without the use of a hero. Minimize troop loss, so you can train some more fast enough to go for the second mission.
For comparison purposes with the Empire missions, here is the base that we have to attack in the first mission of the Dandoran Conflict:
Star Wars: Commander Dandoran Conflict Mission 2 Guide
The new base looks a bit scary at first, but it’s not that bad, actually. You receive some of the new troopers to see them in action and they do a great job at taking down the walls. My strategy to quickly get three stars in this mission was to launch first 4 Wookies in the area where walls combine and avoid having to blast through more sets. You can see the area marked by myself below:
I have also placed two new troopers afterwards so that we easily destroy the walls (and they are protected from fire a bit). As soon as the wall was breached and the Wookies went in, I released Chewy to target the towers and launched the other two Wookies. I have also placed two new troopers afterwards so that we easily destroy the walls (and they are protected from fire a bit). 10 Troopers were launched to the right side, to make sure that we have enough time to take out all the buildings before the time runs out. I also placed the other 2 Vanguards not to waste the help received. It was an easy win
Star Wars: Commander Dandoran Conflict Mission 3 Guide
I decided to waste as few troops as possible for this one so I only used 6 Wookies and 14 Rebel Soldiers. I sent 3 Wookies first at one of the bottom entrances, near the right tower, then the other 3 near the other tower. I then released half of the Soldiers to help the first set of Wookies, then the others below. It was all over immediately.
Star Wars: Commander Dandoran Conflict Mission 4 Guide
Another base that’s easy to take out with minimal troops. I used a similar strategy: 3 wookies and 7 soldiers in the upper area, 3 wookies and 7 soldiers below. Be patient and you’ll take them out easily and get the reward.
Star Wars: Commander Dandoran Conflict Mission 5 – Mission 10 Guide
I have decided, after playing all these levels, to write a general guide for those as it’s really easy to beat them. Most of the bases can be easily defeated without using the Hero, but if you can’t, send in the hero. Max out on wookies and you should be just fine!
I have also published the missions 11 – 20 guide here, make sure to check it out if you need help with the later stages of the campaign. If you have different approaches or tips, let us know by commenting below!