In an article that I have previously written here on Star Wars Commander Cheats, I said that you should only follow your heart when it comes to choosing your side and play either as the Empire or the Rebels. It seems, however, that I was slightly wrong and currently there is a slight lack of balance – but not one that the game itself has created.
Instead, the lack of balance between the Empire and Rebels in Star Wars: Commander is caused by the players themselves. At the moment, if you are playing on multiple devices, you know that the Empire bases get attacked way less than Rebel bases. While many people consider this unjust, it’s actually just a matter of player preference: simply put, more players choose to play as The Empire in Star Wars Commander and therefore the fewer Rebel bases get attacked more often.
I am literally getting attacked minutes after my shield is gone on my Rebels base, while the Empire base has had no attack on it in the past couple of days, despite having the same base layout and similar resources.
There is a side effect of this lack of balance, though, one that I have seem when attacking: it’s a lot easier to farm as the Rebels because there are simply more Empire bases out there, and you can easily find ones with a ton of resources to loot. Whereas Rebel bases who get attacked more often have less to offer and therefore gathering resources from attacks as an Empire player is a bit more difficult.
So I am not going to complain about this, like many other players do. I actually consider this pretty brilliant and a proof that living, open communities have unexpected results: choosing to go with the most popular guys is not always the best idea. Even though, so far, the Empire players top the leaderboards.
I am really curious to see how things will change in the near future as more and more players will be leaving protection and hopefully some sort of balance between Empire and Rebel players will be achieved.
UPDATE: I have just been contacted by Jan over e-mail who has an interesting theory regarding the apparent lack of balance early on. He writes: “Empire starts with 2 Transporters, meaning that they simply have a bigger volume of troops to send out to battle than the Rebels who only have 1 Transporter until they reach level 4 Base. Rebels have the hero Han instead, which is good but costs a lot and most new Rebel players don’t know to send him last in battle so he draws all damage and dies fast.” So this could indeed be the major deciding factor between the rebellion and Empire early on!
What side have you chosen? Did you find it more difficult in attack/defense or you didn’t really spot anything abnormal?